Rules

Our server focuses on PVE, with PVP enabled. The main base on "The Island" or "Ragnarok" is protected by an impenetrable Safebase shield against attacks, and on the regular DLC maps, there is a Tek-ORP shield (simple ORP). We value a friendly community and expect fair gameplay.

I. BASIC RULES

  • PVE is the priority, PVP is allowed but not the sole main objective.
  • No harassment, insults, or offensive behavior in the game.
  • Generally, no cheating, meshing, hacking, or exploiting game vulnerabilities.
  • Use of hard INIs is prohibited (settings that create an advantage in PVP and/or remove things from the game - e.g., removing leaves from trees, etc.). The gamma settings can be adjusted.

Tribes

  • A tribe name must be consistent across the entire cluster, and no duplicate/similar tribe names are allowed.
  • On the two home maps (Island & Ragnarok), it is not allowed to be in two different tribes (so that one cannot operate two Safebases within one "tribe").
  • Ideally, players should always use the same tribe on all maps. However, it is allowed to belong to a different tribe on a PVP map or rotation map.

II. Bases (Home Map, Base, and Outposts)

  • The main base is on 'The Island' or 'Ragnarok' (= home map) with an indestructible SafeBase shield (which is why offline raid protection is not necessary).
  • Only one Safebase shield is allowed across the entire cluster.
  • On each map, one outpost or another base (excluding Island / Ragnarok) can be built, which can be protected with an ORP.
  • On the "Rotation Maps," only one outpost is allowed.

Home Map ('The Island' or 'Ragnarok')

  • Only on 'The Island' or 'Ragnarok' can a SafeBase shield be placed.
  • The main base must be out of sight of other players and not larger than the shield.
  • The SafeBase is a protected bubble. Raiding a base with an active Safebase shield, exploiting bugs, or abusing unintended game mechanics (e.g., harming animals in the Safebase) is strictly prohibited.
  • Generally, no turrets on players or their dinos outside the Safebase shield.
  • No aggressive animals should be left outside the base.
  • A taming cage next to the base is allowed; other temporary structures (= SPAM) must be dismantled in a timely manner.
  • A raft or a motorboat outside the main base is allowed, but it cannot be protected with turrets against hostile players.

Base (Official Maps)

  • The maximum size of the base is ~80 foundations in diameter (measurable with the "SS Item Collector" radius).
  • A base should be built out of sight of another base.
  • No SPAM outside the 80 foundations (see also III. Building Rules).
  • The offline protection has a max. diameter of about 60 foundations.

Outpost (Official Maps, DLC Maps)

  • Maximum size: 8x8x8 foundations.
  • No automations (Gacha, crafting stations, greenhouses, etc.), no breeding, or leaving animals outside permanently.

Supporters

As an active supporter of the server, you are allowed to build a second Safebase on 'The Island' or 'Ragnarok'. However, only one Safebase is allowed per map.

III. Building Rules

General

  • No reservations or spamming with foundations and pillars.
  • Building and turret restrictions at important PVE locations and their access points such as obelisks, caves with bosses & artifacts, Aberration surface, Gen2 space, spawn areas of rare creatures (Wyvern, Magmasaur, Rockdrake, Reaper Queen) or PVE content in general (open-world bosses, explorer notes, Fjordur runes, volcano/Tek cave, Gen1 glitches & missions).
  • Avoid building on player spawn points (but this is not a rule unless done intentionally to harass players).
  • Prohibition of inaccessible (meshing), multiple stacked (stacking), invisible, flying, or indestructible structures (exception: flying turrets are allowed).
  • Ratholes are only allowed as long as the character can enter and exit the spot without aids.
  • Generally, no simplifications allowed for loot drops or PVE content (e.g., no use of beds or stargates directly in caves to farm loot drops).
  • The limitations under settings must be adhered to, especially for planters, vaults, Tek storages, and dedicated storage, and may not be circumvented by placing additional vanilla structures.

Safebase Shield and ORP

  • Safebase can only be used for a main base on The Island or Ragnarok.
  • The use of Safebase and ORP shields to block and simplify PVE content is prohibited.
  • The ORP may only be activated in one's own base or outpost.
  • Within the ORP area, breeding and long-term housing of animals is only permitted for members of the same tribe. Secondary use by an alliance is generally prohibited!

Stargates

Refers to mod structures like Pegasus Gate and Goa'uld Rings.

  • Max 3 Pegasus Gates per tribe per map allowed; Rings only within the base.
  • No use of stargates for PVP (as a means of transport to FOB is allowed).

Eco Trees and Stable (only on the "Home Map")

  • The mod elements (trees, rocks, buildings, etc.) may only be placed within the Safebase shield.
  • A reasonable amount should also be placed, e.g., with trees/plants, so that no massive FPS drops occur for other players.
  • Max 3 Redwood trees (only within the Safebase) including platforms can be requested from the admin.
  • No massive flooding of hundreds of storage/containers with these decorative boxes and barrels from the mod.

IV. Automation Rules

  • The structure quantities according to settings -> Quantities (per base) must be adhered to.
  • Limitation of automations as follows:
    a) 8 Gachas per map and a total of 16 Gachas across the cluster.
    b) 50 planters per map (if a main base exists).
    c) 1x Crystal Cracker, 3x Item Collectors, 1x Farmer, 1x Gardener, 5x Hatchery, and 1x Nanny (without imprint) per map.
    d) Snails and dung beetles are to be manually limited to 5-10 animals each.
    e) Hitching posts only for babies and a few snails/beetles; please limit the amount to 3-5 per base independently.

V. Breeding / Animals

  • No animal stacking; animals may only be positioned with riding and whips.
  • Animals may only be tied to a hitching post for growing (no breeding). Exceptions are dung beetles and snails.
  • No passive/offline breeding by setting animals to "wander" (except for the aforementioned snails and beetles).
  • Massive offline breeding (a base with 175 gigas inside) is generally undesirable. We are a long-term server and enjoy the game.
  • Actively exploiting negative stats in breeding animals is not allowed.
  • On the home maps (Island/Ragnarok), it is not allowed to draw breeding lines from an opposing Safebase shield in any form.

VI. PVP Rules

We play a kind of gentleman's PVP. Raiding a base and looting players is allowed, but in moderation. Completely destroying a base just because it is possible should be avoided. The rules listed here and the official rules from Wildcard apply.

Not allowed are:

  1. Cheating and Exploits:
    • Any form of cheating (e.g., aimbot, speedhacks).
    • Account sharing.
    • Using bugs or unintended game mechanics (e.g., meshing, massive placement of C4 for defense).
    • Mesh biting with Mek, Titan, Velo, Giga, Carcha, or Arthro – even without a saddle.
    • Mesh 3rd person C4 explosion placements.
    • Hard head glitching and using "fridge walls".
  2. Causing lag and crashes:
    • Connecting multiple large turret towers (snap points).
    • Stacking vaults multiple times.
    • Massively throwing out several hundred fertilized eggs.
  3. Structures and Building:
    • Floating structures (except turrets on hatch frames).
    • Floating electrical cable structures.
    • Building in knock-out, zipline, grappling hook, Kaprosuchus/Pelagornis, mesh, or chair spots.
    • Abusing stacked structures (more than 2).
    • No building of pillars on vaults or multiple vault stacking.
  4. Abuse of gameplay mechanics:
    • Constantly changing the shield size with the Tek forcefield.
    • Using the forcefield range to block players or dinos multiple times.
    • Holding players outside of an active raid (maximum 3-5 minutes, no multiple holds).
    • Basilisks on ramps or head glitching within a forcefield.
    • Abusing platform saddles (fully enclosed dinos are prohibited; only structures above the saddle are allowed).
  5. Miscellaneous:
    • Popcorning to intentionally destroy loot.
    • Duplicating or keeping duplicated items.
    • Turrets on farm spots or spawn areas may only be used temporarily for personal protection, but not for farming players.
    • Open turrets are only allowed during active PVP or farming. If left unused, a maximum of one fully charged battery may be included.
    • ORP on FOBs is prohibited.
    • Using tunnels, structures, walls, or ceilings to bypass turrets (does not apply to platform saddles).

Additional regulations for raids:

  • Dino spam: Massive spamming of dinos on enemy turrets (5-10 animals simultaneously in shooting range are acceptable).
  • Abuse of stargates, transmitters, replicators, or generators.
  • No tunnel raiding with rafts or dinos.

Updates

  • 04.08.2024: Clarification that another base is not allowed on Ragna or Island.
  • 08.08.2024: Note that hitching posts may only be used for babies and the amount must be limited to 3-5 independently.
  • 09.08.2024: PVP rules with prohibited multiple "turret towers" connected over snap points, allowed flying turrets, and prohibited multiple stacking of vaults.
  • 02.09.2024: No passive breeding by setting animals to wander (exception with snails and beetles).
  • 03.11.2024: Tribes can be variable on the PVP maps and do not have to correspond to the tribe on the home map. Furthermore, it is not allowed to have two different tribes on the home maps to allow a tribe to have two Safebases. Additionally, a tribe name applies cluster-wide and may not be used multiple times by different players.
  • 25.11.2024: PVP rules clarified.