Rules

Our new ASA server focuses on PVE, with PVP enabled on certain maps. The main base (home map) on "The Island" is PVE. An additional zone/shield "Massive Base Protection" (MBP) should be established. This is currently not a safebase but serves as a marker for your own base and prevents rapid decay within the zone on the home map. On the regular PVP maps, "Gentleman PVP" with ORP applies. We value a friendly coexistence and expect fair gameplay.

I. BASIC RULES

  • PVE is the priority; PVP is allowed but not the sole main objective.
  • No harassment, insults, or offensive behavior in the game (this applies to players, tribes, or creature names).
  • Generally, no cheating, meshing, hacking, or exploiting game weaknesses.
  • Use of hard INIs is prohibited (settings that create an advantage in PVP and/or remove things from the game - e.g., removing leaves from trees, etc.). The gamma settings can be adjusted.

Tribes

  • A tribe name must be consistent across the entire cluster, and no duplicate/similar tribe names are allowed.

II. Bases (Home Map, Base, and Outposts)

In principle, the main base should always be marked with "Massive Base Protection" (MBP) on the home map.

  • The main base (home map) must be covered with a "Massive Base Protection LARGE" area. Additionally, Vanilla ORP is activated.
  • Only one main base per tribe is allowed on the "home map."
  • On each PVP map, an additional main base or an outpost can be built, which can be protected by ORP.
  • On the "Rotation Maps," only one outpost is allowed.

Home Map / PVE ('The Island')

  • The home map is PVE.
  • The main base is only valid within a "Massive Base Protection" and must be outside the view (render distance "High") of other players' bases.
  • Within your own main base, no opposing player may disturb the PVE (e.g., no wild animals should be drawn in, etc.)
  • Turrets may only be placed within the "Massive Base Protection."
  • No (aggressive) animals should be left outside the base.
  • A raft or a motorboat outside the main base is allowed. It should then be marked with a MBP Small.

PVP Maps (Official Maps)

  • The maximum size of the base is 70 foundations in diameter. This can be measured with the ORP (HyperORP).
  • A base should be built outside the view of another base.
  • No SPAM outside the 70 foundations.

Outposts (PVP Maps, Rotation)

  • Maximum size: 8x8x8 foundations.
  • No automations (Gacha, cooking, greenhouse, etc.), no breeding, or leaving animals outside permanently.

III. Building Rules

General

  • No reservations or spam with foundations and pillars.
  • Building and turret placement is prohibited at important PVE locations (on all maps including PVP) and their access points such as obelisks, caves with bosses & artifacts, Aberration surface, spawn areas of rare creatures (entire Wyvern canyon, Magmasaur, Rockdrake) or PVE content in general (open-world bosses, explorer notes, volcano/tek cave, ...).
  • Exceptions:
    a) On the home map, a base can also be within an explorer note, but it must be accessible to other players.
    b) On the PVP maps, building is allowed in caves as long as access for regular players to the artifacts & co. remains easy (on foot).
  • Avoid building on player spawn points.
  • Prohibition of inaccessible (meshing), multiple stacked (stacking), invisible, flying, or indestructible structures.
  • Ratholes are only allowed as long as the character can easily enter and exit the spot.
  • In general, no simplifications at loot drops or PVE content are allowed (e.g., no use of beds/teleporters directly nearby).
  • The quantity limitations under "Structures" must be monitored and adhered to independently.

Massive Base Protection (MBP)

  • The main base on the home map must provide a Massive Base Protection LARGE (MBP), otherwise the base will be automatically destroyed after 7 days from the start of construction.
  • This indicates the maximum base size and can be (LARGE = main base, SMALL = outpost)

Hyper's Offline Raid Protection (ORP)

On the PVP maps, an ORP can be placed.

IV. Breeding / Animals

  • No animal stacking; animals should only be positioned with riding and whips.
  • On the home maps (PVE), it is not allowed to draw breeding lines (eggs) from an opposing base in any form.

V. PVE & PVP Rules

We play a kind of gentleman PVP. Raiding a base and looting players is allowed, but with moderation. Completely destroying a base just because it is possible should be avoided.

On the PVE (home map), pure PVE should not be disturbed, nor should players be annoyed.

On the server, any cheats, exploits, and unauthorized game mechanics are strictly prohibited. This includes aimbots, speed hacks, account sharing, and exploiting bugs, etc. Also, the so-called mesh biting with certain creatures, the targeted placement of C4 in third-person view, and hard head glitching are not permitted.

Game mechanics must not be abused to intentionally destabilize the game. This includes linking large turret towers, excessive stacking of vaults, stacking of animals, mass throwing of fertilized eggs, or excessive spamming of dinos within turret range. Building in inaccessible or not intended areas (not freely accessible ratholes) as well as using stacked structures beyond the allowed limit is also prohibited.

Abuse of gameplay mechanics such as constantly changing the shield size with the Tek Forcefield or blocking players and dinos with forcefields will not be tolerated. Holding players outside of a raid is only allowed temporarily (5 minutes). Duplicating items or keeping them is also prohibited.

Turrets must not be abusively placed on spawn points or farm spots and are only allowed temporarily for self-defense. Open turrets must be removed after PVP activities or farming.

Updates

  • 03/08/2025: Initial rules established